CadairLaw

High Laws: Laws of Cadair

The violation of any of these laws is often punishable by death. Any Vassal of the King is duty-bound to enforce the law or take direct responsibility for their waving.

  • Forbidden are magics or means which trouble the warp of weft of this world. Their use, or the use of things that cause such disruption, are forbidden on pain of death.
    • All teleportation, pocket dimensions, planar travel, gates, and the like are forbidden.
  • Forbidden are the study of aforesaid magics or means, except by royal decree and when overseen by the Lord High Magi or the Lord High Loremaster, on pain of death.
  • Forbidden is any type of summoning, on pain of lingering death.
  • Forbidden is the consorting, binding, controlling, harboring, or creating of Grotesques, on pain of lingering death.
  • Forbidden is trading, consorting, associating, or discourse with Exiles.
  • All Newfolk appearing in the realm are to be presented to the closest Vassal of the King by one who found them. Dangerous Newfolk may be presented bound or slain, but must be presented in whole by their finder.
  • Forbidden is murdering or maiming any above your station, on pain of death.
  • The word of fealty is bond: Fealty given is fealty owed. Likewise, fealty accepted is responsibility accepted for the actions of your vassal and all bound to them.
  • If a way is discovered to return to your native home, it must be reported and demonstrated to the Crown and Lord High Magi or the Lord High Loremaster, on pain of death for you, all you hold dear, and all in your town.

Duties of Barons

  • Keep and enforce all the High Laws
  • Safeguard people and realm from Grotesque
  • Tythe
  • Provide Cadair guard
  • Fealty
  • Raise muster
  • Safeguard your peoples and maintain control
  • Provide for the Forest Warders, Scarlet Cloaks, and the Scarlet Navy

Of honor and fealty

“The word of fealty is bond: Fealty given is fealty owed. Likewise, fealty accepted is responsibility accepted for the actions of your vassal and all bound to them.”

The dictates of the High Law are straightforward. Their interpretation, however, runs deeper than they first appear. A baron accepts into service those who provide useful to him. This is inherent and safe to those who are born under their rule, or the rule of their land. In accepting the service of others, though, a baron (or thane, or similar) faces the possible danger of assuming their debt of honor. If a overlord accepts into his service a thief, the owner of the missing property can then press for recompense from the overlord, be it goods, money, or the related penalties (in the land of Gallalion, as example, a horsethief is stripped of all land and title). In this the overlord is now able to negotiate for satisfaction of the debt – compensation in monies or service or ordering suitable punishment of the original offender are common resolutions. However, it can be that knights, lords, thanes, and even barons can find themselves beheld to the punishments brought on to them by those they have chosen to accept fealty from. As such, fealty is not lightly accepted, even as it is not lightly offered.

CadairLaw

Isle of Doralon Orbhead